Tuesday, December 8, 2015

Malcolm 2.0 Tour

Malcom v2.0 is out! Download link is in the description of the video.


Monday, November 30, 2015

What is Spec Work and Why you shouldn't work for free

Always get paid for yor work. There are other ways to build a portfolio.






Tuesday, October 27, 2015

Divinity: Original Sin - Enhanced Edition Release Trailer

We just released Divinity: Original Sin - Enhanced Edition! Go get your copy (for PC, PS4 or XBoxOne)!



Wednesday, October 14, 2015

Links, enlaces et liens

A heavy loaded post since it's been a while I didn't post anything...

https://www.reeview.it/player

Great tool for reviewing videos directly from Youtube or Vimeo. When I tried it, it only worked with Chrome (it didn't work on Waterfox, the 64-bit version of Firefox).


http://livestream.com/gnomon/world-class-animator
Marco Marenghi's speech about how to become a professional animator.

http://rustyanimator.com/memorable/
Some tips for creating memorable animations.

http://www.cgmeetup.net/home/animating-with-constraints/
I've been using these setups for a while now and they work.

http://yokai.com/
Some reference for artists.

http://www.fxguide.com/featured/going-off-model-hotel-transylvania-2/
How animators modified the rigs for extreme poses.

http://www.kruelgames.com/tools/kuadro/
Cool tool for artists!

http://www.stickybones.com/
Looks like a really interesting puppet for stopmotion

Friday, September 11, 2015

Step into the Page with Glen Keane

I love Glen's style, but I think the tech that is being showcased here is even better.


Glen Keane – Step into the Page from Future Of StoryTelling on Vimeo.

Wednesday, September 9, 2015

Instance Along Curve - Maya API Plugin

Really nice tool for 3D artists to create environments. Fully animatable and it's free!



Friends On The Other Side - Dr. Facilier

Great shot with some extreme poses!


Sunday, August 30, 2015

Links, enlaces et liens

http://techartsurvival.blogspot.ca/2015/01/just-put-one-foot-in-front-of-other.html
Great tutorial on some technicalities about walk cycles.

http://blog.animationmentor.com/animation-as-visual-music/
Carlos Baena and another excellent post about using music for animation.




http://forums.autodesk.com/t5/maya-general/camera-clipping-problem/td-p/4887914
Great tip for orthographic cameras in Maya.

http://www.theatlantic.com/technology/archive/2013/12/why-birds-can-sleep-on-branches-and-not-fall-off/281969/
A good ready about the intricacies of the birds feet (espacially good for riggers).

Wednesday, August 26, 2015

Divinity: Original Sin 2 Kickstarter campaign announced!

The company I'm currently working on (Larian Studios) officially announced the Kickstater campaign for their latest video game: Divinity: Original Sin 2.

The first one was a blast (and pretty much the reason why I decided to switch from Ubisoft to Larian), and this sequel just promises to be bigger, better and much more fun to play with your friends.

If you liked the first one (or like RPG-turn-based games in general) go and grab your early bird reward now! And by the way, the Collector's look really cool!




Cheers and thanks for your support!

Tuesday, July 7, 2015

CGtarian Free Webminar masterclass

If you happen to have some spare time around July 18th - 19th, you should totally register for the FREE Webminar masterclasses that CGTarian is offering.

There will be several topics for different levels of animators, so check out the program in the link below and subscribe! 

http://cgtarian.com/masters/

Cheers!

Ricardo.

2015 Summer Reel - Shaofu Zhang


2015 Summer Reel from Shaofu Zhang on Vimeo.

Wednesday, July 1, 2015

Paul E. Neale Track Editor tool for 3dsmax FREE

Go to this link, watch the tutorials, be amazed (and wonder how come Autodesk hasn't implemented something like this before), download it and install it.

http://www.penproductions.ca/scripts/trackEditor/

Crazy tool!

Enjoy!


Tuesday, June 16, 2015

Bancroft Borthers Podcast - The Brad Bird interview

This is an excellent interview. Great questions and grea responses from Brad Bird, who talks a bit about the differences directing animation and live action.

http://taughtbyapro.com/podcast-brad-bird-interview-tomorrowland/

Enjoy!

Links, enlaces et liens

http://www.gdcvault.com/play/1021794/Animation-Bootcamp-UFC-Animation
Great speech on the tech behind the UFC game

http://www.gamespot.com/articles/uncharted-4-dev-flaunts-new-milestone-in-face-anim/1100-6427293/
Incredible tech!

http://kotaku.com/crunch-time-why-game-developers-work-such-insane-hours-1704744577
This is true. Be ready to crunch if you want to get into the industry

https://www.rocketstock.com/blog/opinion-10-reasons-why-cgi-is-getting-worse-not-better/
I agree with most of the reasons in that list.

http://mlanimation.net/free-rocket-racoon-rig/
Rocket Racoon free rig from Matthew Lowe. Also check his website, there are other rigs available.

Saturday, May 2, 2015

Intro To Character Rigging by Paul Neale

This is a long video but totally worth it. The video explains rigging in 3dsmax, but a lot of things are applicable to other 3D packages.

And if you're not following Paul in Youtube or Twitter, you're missing a lot of cool tips.


Thursday, April 2, 2015

That dress...

Sunday, March 8, 2015

Le Gouffre

Great short film! The visual style is well done and the animation is spot-on!



Le Gouffre from Lightning Boy Studio on Vimeo.

Tuesday, March 3, 2015

Wednesday, February 18, 2015

Sunday, February 8, 2015

James Baxter's pencil tests on Enchanted

These are just crazy!

http://jbaxteranimator.tumblr.com/tagged/Enchanted

From @animationaddict:

Wednesday, February 4, 2015

Jean Claude Van Damme Green Screen footage

Jean Claude Van Damme just released some green screen footage for anyone to use. I think it's brilliant! Below is the link for the video in Youtube.




And here is one video. Possibilities are endless!

Friday, January 30, 2015

Links, enlaces et liens



http://www.gdcvault.com/play/1020639/Technical-Artist-Bootcamp-Hacking-MotionBuilder
Great tips and trick for Motionbuilder by Brad Clark. You will need a GDC Vault user to watch it though.

http://sploid.gizmodo.com/filmmaker-transforms-nintendo-power-glove-into-awesome-1679408095
Cool gadget!! Not sure how it will be useful for a 3D program like Maya, but cool nevertheless.

http://www.cgmeetup.net/forums/files/file/67-pink-panther/
Pink Panther rig!!

http://www.3dfiggins.com/writeups/fastAction/
Great breakdown on an action shot by Kiel Figgins.

Anatomy of the Spine - for Artists